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radio.GUIClientAdded - Is this even necessary?

I am fooling around with a little utility (non-GUI client) using C# with FlexLib. So far it is working great, but when adding a second GUI client, the radio.GUIClientUpdated event fires when I connect a client. I find that I don't need to use radio.GUIClientAdded at all. Am I missing something here? Things are working, so I am just asking this out of curiosity.
These are all the GUIClient events that I am coding for. At the moment, Added is commented out and Updated is doing all the work.
//radio.GUIClientAdded += new Radio.GUIClientAddedEventHandler(_thisRadio_GUIClientAdded); radio.GUIClientUpdated += new Radio.GUIClientUpdatedEventHandler(_thisRadio_GUIClientUpdated); radio.GUIClientRemoved += new Radio.GUIClientRemovedEventHandler(_thisRadio_GUIClientRemoved);
Answers
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Len
I have done a lot of work with multiple Non-GUI Flex Clients. It may be easier if we talk.
e-mail me to set up a call.
Alan. WA9WUD
a.alan.blind@gmail.com
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Hi Alan, thanks for taking the time to call me today, I really appreciate it!
Here is a pic of my "sampler" C# Forms program that uses FlexLib. This is my testbed for features and functionality, not a program that does anything really useful. In this example, I connected my TeensyMaestro as a GUI client (normal usage is non-GUI). Notice that I have the proper slice names (A in this case) and to eliminate confusion, the bound client names are displayed with the slice info. Whoever logs on first is on the left panel. Double-clicking the station name in the listbox binds to that GUI client.
I suppose one value of a program like this is in a MultiFlex situation, both stations can see where the other is operating.
My actual project is just starting but uses a lot of the code from the sampler. Once I get something useful working, I will post back here.
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Good to talk today.
Looks nice, Len
Alan. WA9WUD
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@Eric-KE5DTO Hi Eric, do you have any insights into my original question? I am wondering if there is a bug in the Flexlib radio.GUIClientAdded event handler or if I am just not using it correctly.
I can get everything to work using the radio.GUIClientUpdated event handler, but not the radio.GUIClientAdded event handler which is why I am asking.
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