Welcome to the FlexRadio Community! Please review the new Community Rules and other important new Community information on the Message Board.
Need the latest SmartSDR or 4O3A Genius Product Software?
SmartSDR v4.1.3 | SmartSDR v4.1.3 Release Notes
SmartSDR v3.10.15 | SmartSDR v3.10.15 Release Notes
The latest 4O3A Genius Product Software and Firmware
SmartSDR v4.1.3 | SmartSDR v4.1.3 Release Notes
SmartSDR v3.10.15 | SmartSDR v3.10.15 Release Notes
The latest 4O3A Genius Product Software and Firmware
If you are having a problem, please refer to the product documentation or check the Help Center for known solutions.
Need technical support from FlexRadio? It's as simple as Creating a HelpDesk ticket.
Need technical support from FlexRadio? It's as simple as Creating a HelpDesk ticket.
Odd result from checking .SliceList.Count
Anthony Bowyer
Member ✭✭
Given that _thisRadio is a found and connected instance of Radio, I have found what seems to be an odd result from a test of the value of _thisRadio.SliceList.Count.
In this case, the radio is a 6300. If two slices are 'active', it is my assumption, that on connecting to said radio, SliceList.Count will be 2. Single stepping thru a simple program shows this to be the case until it gets to a line that says "If (_thisRadio.SliceList.Count > 1)", etc.
At this point, SliceList,Count becomes 0. If I set a variable to SliceList.Count, and test the variable there's no issue, but if I test directly, it will get changed to 0 every time.
I assume something is changing it, but there's nothing in place in the program that does so and I am unable to find anything in Flexlib that might be doing it (though searching thru it is a bit tedious when you aren't sure what you're looking for).
In this case, the radio is a 6300. If two slices are 'active', it is my assumption, that on connecting to said radio, SliceList.Count will be 2. Single stepping thru a simple program shows this to be the case until it gets to a line that says "If (_thisRadio.SliceList.Count > 1)", etc.
At this point, SliceList,Count becomes 0. If I set a variable to SliceList.Count, and test the variable there's no issue, but if I test directly, it will get changed to 0 every time.
I assume something is changing it, but there's nothing in place in the program that does so and I am unable to find anything in Flexlib that might be doing it (though searching thru it is a bit tedious when you aren't sure what you're looking for).
0
Answers
-
I believe that the slice count starts at 0. Slice A=0 Slice B=1, etc. So, if you are getting 1 back, then that "should" mean you have two active slices. I'm sure I read that somewhere here in a post by Steve. James WD5GWY0
-
I'm too quick on the trigger! My response wasn't what you were looking for. Sorry about that.0
Leave a Comment
Categories
- All Categories
- 376 Community Topics
- 2.1K New Ideas
- 630 The Flea Market
- 8.2K Software
- 107 SmartSDR+
- 6.4K SmartSDR for Windows
- 183 SmartSDR for Maestro and M models
- 427 SmartSDR for Mac
- 271 SmartSDR for iOS
- 255 SmartSDR CAT
- 190 DAX
- 381 SmartSDR API
- 9.3K Radios and Accessories
- 36 Aurora
- 250 FLEX-8000 Signature Series
- 7.2K FLEX-6000 Signature Series
- 942 Maestro
- 55 FlexControl
- 865 FLEX Series (Legacy) Radios
- 918 Genius Products
- 461 Power Genius XL Amplifier
- 334 Tuner Genius XL
- 123 Antenna Genius
- 296 Shack Infrastructure
- 208 Networking
- 454 Remote Operation (SmartLink)
- 144 Contesting
- 784 Peripherals & Station Integration
- 139 Amateur Radio Interests
- 1K Third-Party Software