Welcome to the FlexRadio Community! Please review the new Community Rules and other important new Community information on the Message Board.
Need the latest SmartSDR or 4O3A Genius Product Software?
SmartSDR v4.1.3 | SmartSDR v4.1.3 Release Notes
SmartSDR v3.10.15 | SmartSDR v3.10.15 Release Notes
The latest 4O3A Genius Product Software and Firmware
SmartSDR v4.1.3 | SmartSDR v4.1.3 Release Notes
SmartSDR v3.10.15 | SmartSDR v3.10.15 Release Notes
The latest 4O3A Genius Product Software and Firmware
If you are having a problem, please refer to the product documentation or check the Help Center for known solutions.
Need technical support from FlexRadio? It's as simple as Creating a HelpDesk ticket.
Need technical support from FlexRadio? It's as simple as Creating a HelpDesk ticket.
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Re: Will the new Visual Studio & .Net release for Mac allow FRS to build a SmartSDR Client for Mac?
The current SmartSDR UI is built on the WPF .NET technology and this technology does not exist in Xamarin / Mono platforms. In short the entire SmartSDR UI would need to be rewritten in a technology …4 -
Re: FRStack Version 3.1.3.7 Released - Stream Deck support
I have updated FRStack to version 3.1.4.8. This version addresses the bug with certain functions not working until Spot menu or Hotkeys were turned on. Rest Help menu not opening a 2nd time. Adds SPE…4 -
FRStack 1.6.9 for SmartSDR 1.6 and adds a Global Profile Launch Program feature
FRStack 1.6.9 Updates and Additions: Global Profile Launch Program feature This feature allows you to configure one or more programs to launch when the radio's Global Profile has been changed. Y…8 -
Re: Permanent keyboard mapping for togglng Transmit / Receive
You can also use FRStack. FRStack provides a host of features to enhance your FR-6XXX experience. FRStack communicates directly to the Radio using the FlexAPI therefore does not require CAT. https://…1 -
Re: SDR API Atomic Operations
The convention is to lock the collection before enumeration. lock(radio.SliceList) { Use collection } Keep your loop very short / efficient otherwise create your own collection of objects and watch f…1
