First tiny little buglet for SSDR

  • 2
  • Problem
  • Updated 2 years ago
  • Acknowledged
Congratulations to everyone at FRS. SSDR 2.0 looks beautiful, and I will continue to bang it around and look under the hood.

I will be thrilled if it has banished my intermittent crashes (no, it was not a PC problem).

I have a ridiculous amount of computer screen real estate. In SSDR's previous versions it would simply just stop stretching beyond its coded limits. If you "pop out" a slice, though, it has lost this restraint and will blissfully extend its dimensions beyond the screen rendering software, basically freezing the slice's panadapter rendering until resized below this critical threshold.

(You probably just need a little error trapping for "pop-up" windows trying to resize above their software rendering limitation.)

No rush, just put it on the "to-do" list, when you have a chance.

I hope that you will be focusing upon many of the refinements, and features that the masses have been pleading for, as well as features already present on my Baofeng, in the weeks and months that will follow.

Keep up the great work, guys! I'd throw ya a congratulatory beer or five if I could!

Vy 73,
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Roy Laufer

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Posted 2 years ago

  • 2
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Roy Laufer

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... and perhaps some thought should be applied on how to shrink the "pop-up windows" when you need to get behind them? Other than un-popping them or killing the program entirely????
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Ria - N2RJ, Elmer

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I believe this will be addressed. It was discovered in alpha testing but wasn't serious enough to hold up the release.
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Tim - W4TME, Customer Experience Manager

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I have entered this problem report into our bug tracker as issue #5104 for additional investigation. Thank you for the defect report.